To celebrate the release of Guild Wars Trilogy and a new 2008 version of Guild Wars Game of the Year Edition, we're adding two new allied NPCs to the mix: M.O.X. the golem hero and the Fire Imp combat ally.
Meet M.O.X. the golem, the brainchild of a maverick Asuran inventor
named Zinn. As an Asura with an entrepreneurial spirit, Zinn
manufactured many golems for all sorts of clients, with little regard
for their intended use—until one day when three of his golem creations
turned on him. While being forced to augment these sinister creations
against his will, Zinn also managed to develop his assistant M.O.X. to
aid in his escape from their underground prison. M.O.X. now wanders the
land in search of heroes that can help put an end to the three renegade
creations and free his creator Zinn.
The many forms of M.O.X.
(Click to enlarge)
In-game, M.O.X. is an NPC hero with the primary profession Dervish.
He isn't just cool because he's a golem, however (and let's face it,
all golems are cool)—M.O.X. is by far the largest hero in the game and
his avatar form looks different from all other characters. His
back-story quest covers every major part of the game, including
elements from all three Guild Wars campaigns. M.O.X. starts out
at level 20, which means you don't need to grind to level him up, but
it also means he's only available to players who have reached level 10.
Since he's meant to be used for PvE adventuring and exploring, M.O.X.
cannot be used in PvP.
M.O.X. can be found outside the following port cities: Lion's Arch in the original Guild Wars, Kaineng Center in Factions, and Kamadan in Nightfall
Starting in September 2008, here are the different ways you can obtain M.O.X.:
Starting in September 2008, here are the different ways you can obtain the Fire Imp:
After you log into the game, type "/bonus" in the chat window to have the Igneous Summoning Stone added to your inventory.